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Creative Code as a Medium for Making: Typographic installations
Graphic design graduate students at ECU completed interactive design concepts for large-scale, immersive typographic installations to be on view during the upcoming fall semester.
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A Speculative Future in Design Education Realized
This work explores how design education has shifted dramatically during the global pandemic to reconsider classrooms structures and curriculum that are more equitable for a range of types of learners.
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ART CAST is a Collaborative, Interdisciplinary Studio that Reflects on Community and Connection in the Arts during this global pandemic
The project began as a collaborative and interdisciplinary pursuit to build community and connection through the production and dissemination of creative work that highlighted the talents of creative people during the global pandemic of COVID-19.
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Designers and Dancers Collaborate to combine Motion Graphics with Live Performance
Students partnered together across design and dance to interpret, respond to, and visualize the same piece of music, but through different media.
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Mixed Realities as Design Intervention for Communities: Blending Digital and Physical Experiences
Design interventions that merge both real and virtual worlds, where physical and digital experiences co-exist and interact in real time, can result in particularly engaging mixed realities within the built environment and beyond that can connect…
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Designing an interactive type specimen poster: An explorative hands-on process to determine form, space, and interaction.
With the uncertainty of available resources for teaching and learning online this semester, we introduced a new assignment in the graphic design survey course that shifted focus from a large-format print poster to an interactive, time-based…
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Designing Mobile Applications that expand and add to Greenville’s sense of Place: How can mobile applications engage community?
In this project, we discussed concepts of UX (user-experience design) and UI (user-interface design). We worked through analog and digital prototyping phases to develop function and usability and tested multiple prototype iterations with users to confirm…
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Typequads is a Student Project Focused on Typographic Exploration of 2D Composition & Motion
This project challenges students to work with typography and 2-dimensional space with special attention on positive and negative space relationships and letterform anatomy.
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Research Presented at the International Design Research Society (DRS) Conference 2020: Critical and Collaborative Making
This research considers the social and technological implications of remote collaborative-making, mediated by augmented technical tools.