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Cat Normoyle
  • Community-based practices
  • Interactive, immersive experiences
  • Experimental making
  • Research
  • Research
  • Teaching
  • Teaching
  • Travel
  • Travel
  • Research
  • Community-based practices
  • Interactive, immersive experiences
  • Experimental making
  • Teaching
  • Travel
  • Research
  • Community-based practices
  • Interactive, immersive experiences
  • Experimental making
  • Teaching
  • Travel
Interactive-Immersive Experiences

Creating mixed realities and designing for the “physdigital” experience in graphic design

Graphic designers need to work with a range of materials and tools in order to be successful in a creative field. Experimentation with analog and digital tools helps students think

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August 23, 2024 No Comments
Interactive-Immersive Experiences

Now & Next Exhibition showcases typographic futures with augmented reality (AR) and immersive, interactive experiences

The Now & Next project asks students to consider current and emerging themes in typography to design a poster that communicates their perspective on where type is now and where

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March 6, 2024 No Comments
Process & Making

Teaching Kinetic Type: Prioritizing Form and Space in motion design with Analog Making Processes

I’ve developed a project that has evolved over the years but has ultimately become a kinetic typography project. Kinetic typography—or type in motion—is an animation technique mixing motion and text

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September 6, 2023 No Comments
Community-based Practices

LGBTQ archives project receives funding from the engagement scholarship consortium

The LGBTQ Archives project began in 2022 as an investigation into the university and community archives to discover an important and relevant historical narrative from our community — Greenville, North

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August 4, 2023 No Comments
Interactive-Immersive Experiences

Creative Code as a Medium for Making: Typographic installations

Graphic design graduate students at ECU completed interactive design concepts for large-scale, immersive typographic installations to be on view during the upcoming fall semester.

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June 29, 2023 2 Comments
Research

Graphic Design as a Powerful Tool: Teaching Students how to Assess Social Impact in Design

As part of the RGD (The Association of Registered Graphic Designers) 2021 Design Educators Conference – Webinar Series, I presented research on teaching social impact assessment to undergraduate students in

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April 28, 2021 No Comments
Research

A Speculative Future in Design Education Realized

This work explores how design education has shifted dramatically during the global pandemic to reconsider classrooms structures and curriculum that are more equitable for a range of types of learners.

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April 27, 2021 No Comments
Community-based Practices

ART CAST is a Collaborative, Interdisciplinary Studio that Reflects on Community and Connection in the Arts during this global pandemic

The project began as a collaborative and interdisciplinary pursuit to build community and connection through the production and dissemination of creative work that highlighted the talents of creative people during

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April 24, 2021 No Comments
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I’m a designer, writer, and educator interested in community-based practices, interactive experiences, and experimental making across physical and digital materials. Community is central to my work and I think about it in terms of people, places, and making. Collaboration and engagement shape everything I do. I’m especially interested in how space and place affect how we connect, interact, and share, and how tools and technology shape what we make. Whether physical, digital, or somewhere in between, the spaces we create—and the things we make— should reflect, support, and connect with the communities we’re part of.

Check out my Instagram

I’m an Associate Professor at East Carolina University, where I teach communication design, typography, user experience, and interaction design. I emphasize critical thinking in the design process and in learning. I work with communities to challenge bias in design making and explore how tools and systems can be used—or built or reimagined—to shape different outcomes through experimentation and play. I love learning alongside my students and am always open to creative collaborations in teaching or research.

Find me on LinkedIn
Cat Normoyle
Do you want to collaborate?
Connect with me!
catnormoyle@gmail.com
Linkedin Instagram
Do you want to collaborate?
Connect with me!
catnormoyle@gmail.com
  • Research
  • Community-based practices
  • Interactive, immersive experiences
  • Experimental making
  • Teaching
  • Travel
  • Research
  • Community-based practices
  • Interactive, immersive experiences
  • Experimental making
  • Teaching
  • Travel
Linkedin Instagram

Cat Normoyle @ 2025

Cat Normoyle
  • Research
  • Community-based practices
  • Interactive, immersive experiences
  • Experimental making
  • Teaching
  • Travel
  • Research
  • Community-based practices
  • Interactive, immersive experiences
  • Experimental making
  • Teaching
  • Travel
 

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