A Speculative Future in Design Education Realized: What will our classrooms and curriculum look like post pandemic?
This work explores how design education has shifted dramatically during the global pandemic to reconsider classrooms structures and curriculum that are more equitable for a range of types of learners.
Graphic Design as a Powerful Tool: Teaching Students how to Assess Social Impact in Design
As part of the RGD (The Association of Registered Graphic Designers) 2021 Design Educators Conference – Webinar Series, I presented research on teaching social impact assessment to undergraduate students in graphic design disciplines.
ART CAST is a Collaborative, Interdisciplinary Studio that Reflects on Community and Connection in the Arts during this global pandemic
The project began as a collaborative and interdisciplinary pursuit to build community and connection through the production and dissemination of creative work that highlighted the talents of creative people during the global pandemic of COVID-19.
Mixed Realities as Design Intervention for Communities: Blending Digital and Physical Experiences
Design interventions that merge both real and virtual worlds, where physical and digital experiences co-exist and interact in real time, can result in particularly engaging mixed realities within the built environment and beyond that can connect with audiences in multiple ways across multiple platforms.
Research Presented at the International Design Research Society (DRS) Conference 2020: Critical and Collaborative Making
This research considers the social and technological implications of remote collaborative-making, mediated by augmented technical tools.
Upcoming Uptown Greenville Design Intervention project at 423 Evans: Design in Review
Over the last year, I’ve worked with partner, Pitt County Arts Council (PCAC) to plan and design an arts-based community project for the community of Uptown Greenville. The project is my first large-scale design intervention / installation project since starting at ECU and moving to Eastern North Carolina and was made possible by the Engagement…
A Blended Perspective: A Publication in the Scholarly Journal, Dialectic, AIGA Design Educators Community
The Blended Perspective refers to a process that I have developed for my research and teaching that helps designers assess their work in terms of social impact by incorporating key principles and processes of community engagement and social impact assessment derived from the social sciences.
Art, Technology, and Collaboration: A Robot Drawing Workshop with the Pitt Pirates Robotics Team
The Pitt Pirates Robotics Team (PPR) participated in a two-day workshop to learn about and build drawing robots. The drawing robots are tools with basic moving capabilities (forward, backward, right, and left) that draw on a large canvas via a web browser interface. The students from PPR were highly engaged with the technology and system…
Citizen Makers Workshop at the 20th Anniversary National Gathering of Imagining America
I presented and ran a new engagement workshop with conference attendees titled Citizen Makers in Community Design Intervention + Action at the Imagining America 20th Anniversary National Conference this fall in Albuquerque, New Mexico, October 18-20, 2019. This collaborative and interactive workshop introduces participants to a citizen-inclusive design process that applies an open, participatory model…
Design Inquiry’s Futurespective Exhibition Opens October 4 at MECA Institute of Contemporary Art, Portland, Maine
The Futurespective Exhibition is “a series of installations that rethink the past in the present to point to the future.” The exhibition shows current work of those that have participated in Design Inquiry gatherings and have made work in responses to those experiences. I had two projects featured in the show: The Experimentations of a Drawing…
Design Activism and Impact in the Classroom: Presenting at CAA 2019 with Design Incubation Panel in New York
Last month, I presented work at the College Art Association (CAA) 2019 Conference in New York with the Design Incubation panel. My presentation reviewed a methodology, based on my research and design practice, called the ‘blended perspective’, that merges rigorous social impact assessment (SIA) guidelines from the social sciences with a human-centered design approach to…
Motion Design in the Context of Place, a new publication in the book, The Theory & Practice of Motion Design Critical Perspectives and Professional Practice
I am very excited to announce that the chapter, Motion Design in the Context of Place, was published in the book, The Theory and Practice of Motion Design: Critical Perspectives and Professional Practice, 1st Edition, edited by R. Brian Stone and Leah Wahlin, this past summer, July 2018. This chapter was completed in collaboration with colleague, Cotter…