A strong understanding of the design process is integral for generating unique ideas and implementing engaging, creative, and functional solutions. Making is part of this process and is a powerful tool for thinking and learning about the issues and themes of a project, the people at stake, as well as the final work that might come out of a project. Learning and understanding the design process helps us to generate and explore ideas, test our own assumptions, craft artifacts, and implement any array of design solutions.
This project challenges students to work with typography and 2-dimensional space with special attention on positive and negative space relationships and letterform anatomy.
Research Presented at the International Design Research Society (DRS) Conference 2020: Critical and Collaborative Making
This research considers the social and technological implications of remote collaborative-making, mediated by augmented technical tools.
A Presentation at the Digitally Engaged Learning Conference in Toronto: Experimental Practices with Creative Technologies, from the Analog to the Digital
The work I presented discussed my thoughts on the edge effects of design and technology.
Nature as a Mediator for Making: Data Visualizations of the Wind Recordings of Horn Island, Transformed and Reinterpreted Across Media
This body of work explores how nature can be a collaborator and mediator in making processes and artifacts to visualize and record natural ecosystems of diverse and distinct places.
Over the holiday break, I was introduced to a new form of digital making called generative art. Also referred to as algorithmic art or computer art, this type of work produces visual art in a digital format through a programming language called Processing and can be interactive, animated, or static. Generative art is a practice where the artist…
My focus for this class was to experiment with expressive typography, working with methods of repetition, pattern and reflection using letterforms from the typeface Bodoni.