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Cat Normoyle
  • Community-based practices
  • Interactive, immersive experiences
  • Experimental making
  • Research
  • Research
  • Teaching
  • Teaching
  • Travel
  • Travel
  • Research
  • Community-based practices
  • Interactive, immersive experiences
  • Experimental making
  • Teaching
  • Travel
  • Research
  • Community-based practices
  • Interactive, immersive experiences
  • Experimental making
  • Teaching
  • Travel
Community-based Practices

Assessing Impact in the City of We: Observations, Interviews, Surveys, and the Power of Community Relationships

After City of We was installed in Uptown Greenville in October 2020, the project entered its final phase: assessing long-term impact of the project.  We used observation, interviews, and a

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May 7, 2022 No Comments
Research

Graphic Design as a Powerful Tool: Teaching Students how to Assess Social Impact in Design

As part of the RGD (The Association of Registered Graphic Designers) 2021 Design Educators Conference – Webinar Series, I presented research on teaching social impact assessment to undergraduate students in

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April 28, 2021 No Comments
Research

A Speculative Future in Design Education Realized

This work explores how design education has shifted dramatically during the global pandemic to reconsider classrooms structures and curriculum that are more equitable for a range of types of learners.

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April 27, 2021 No Comments
Community-based Practices

ART CAST is a Collaborative, Interdisciplinary Studio that Reflects on Community and Connection in the Arts during this global pandemic

The project began as a collaborative and interdisciplinary pursuit to build community and connection through the production and dissemination of creative work that highlighted the talents of creative people during

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April 24, 2021 No Comments
Interactive-Immersive Experiences

Designers and Dancers Collaborate to combine Motion Graphics with Live Performance

Students partnered together across design and dance to interpret, respond to, and visualize the same piece of music, but through different media.

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April 10, 2021 No Comments
Interactive-Immersive Experiences

Mixed Realities as Design Intervention for Communities: Blending Digital and Physical Experiences

Design interventions that merge both real and virtual worlds, where physical and digital experiences co-exist and interact in real time, can result in particularly engaging mixed realities within the built

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February 25, 2021 No Comments
Community-based Practices

Making the City of We: A Community Co-Creation Workshop

After delays from Covid, we were ready to begin the final stages of the project create and install the community intervention in Uptown Greenville.  A 3-day workshop, held on-site from

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January 30, 2021 No Comments
Process & Making

Using hands-on processes in the design of Interactive Type Posters

With the uncertainty of available resources for teaching and learning online this semester, we introduced a new assignment in the graphic design survey course that shifted focus from a large-format

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January 19, 2021 No Comments
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I’m a designer, writer, and educator interested in community-based practices, interactive experiences, and experimental making across physical and digital materials. Community is central to my work and I think about it in terms of people, places, and making. Collaboration and engagement shape everything I do. I’m especially interested in how space and place affect how we connect, interact, and share, and how tools and technology shape what we make. Whether physical, digital, or somewhere in between, the spaces we create—and the things we make— should reflect, support, and connect with the communities we’re part of.

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I’m an Associate Professor at East Carolina University, where I teach communication design, typography, user experience, and interaction design. I emphasize critical thinking in the design process and in learning. I work with communities to challenge bias in design making and explore how tools and systems can be used—or built or reimagined—to shape different outcomes through experimentation and play. I love learning alongside my students and am always open to creative collaborations in teaching or research.

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