Creating mixed realities and designing for the “physdigital” experience in graphic design

Graphic designers work with materials, tools, and systems in all kinds of ways. Being hands-on with both analog and digital tools helps students expand how they think about design and what’s possible in their practice. This project was co-taught across two senior-level studios in a cross-classroom collaboration. My colleague, Megan Irwin, led the exploration of […]

A Speculative Future in Design Education Realized

This work explores how design education has shifted dramatically during the global pandemic to reconsider classrooms structures and curriculum that are more equitable for a range of types of learners.