Creating mixed realities and designing for the “physdigital” experience in graphic design

Graphic designers work with materials, tools, and systems in all kinds of ways. Being hands-on with both analog and digital tools helps students expand how they think about design and what’s possible in their practice. This project was co-taught across two senior-level studios in a cross-classroom collaboration. My colleague, Megan Irwin, led the exploration of […]
Now & Next Exhibition showcases typographic futures with augmented reality (AR) and immersive, interactive experiences

The Now & Next project asks students to consider current and emerging themes in typography to design a poster that communicates their perspective on where type is now and where it is headed next. Students examine intersecting issues such as technology, accessibility, inclusion, representation, and style to frame their perspectives of typographic futures and create […]
Teaching Kinetic Type: Prioritizing Form and Space in motion design with Analog Making Processes

I’ve developed a project that has evolved over the years but has ultimately become a kinetic typography project. Kinetic typography—or type in motion—is an animation technique mixing motion and text to express ideas and communicate messages over time. In this project, students work with type, form, and space to design a 30-second motion piece with […]
Creative Code as a Medium for Making: Typographic installations

Graphic design graduate students at ECU completed interactive design concepts for large-scale, immersive typographic installations to be on view during the upcoming fall semester.
Graphic Design as a Powerful Tool: Teaching Students how to Assess Social Impact in Design

As part of the RGD (The Association of Registered Graphic Designers) 2021 Design Educators Conference – Webinar Series, I presented research on teaching social impact assessment to undergraduate students in graphic design disciplines.
A Speculative Future in Design Education Realized

This work explores how design education has shifted dramatically during the global pandemic to reconsider classrooms structures and curriculum that are more equitable for a range of types of learners.
Designers and Dancers Collaborate to combine Motion Graphics with Live Performance

Students partnered together across design and dance to interpret, respond to, and visualize the same piece of music, but through different media.
Using hands-on processes in the design of Interactive Type Posters

With the uncertainty of available resources for teaching and learning online this semester, we introduced a new assignment in the graphic design survey course that shifted focus from a large-format print poster to an interactive, time-based poster.